Ghost Recon Wildlands - San Mateo - Wild Locations

I was owner of the San Mateo province and in charge of making these three Wild Locations for Ghost Recon: Wildlands.

► Rock asset creation & placement
► World Building
► Terraforming
► Propsing
► Decals placement ( tracks, tags, etc... )

- Procedural Rock Pass: Yannick Signahode
- Vegetation: Maximilien Cleda
- Lighting: Denis Mercier
- Level Design: Frederick Gaveau